Sunday, January 15, 2012

The Best and Worst Sketching of December

Oh, all right, I'll bring back the bad sketches!  No, nobody has actually asked me to bring them back; nobody ever posts any comments remember? You're allowed to if you want to though, I don't bite. Well, my blog doesn't at least...  And yes someone did comment on the last post, but I'm married to her so it doesn't count ;).  Anyway, I just felt guilty for not showing them.  One of the things I decided way back when I started the blog was that I would show a good sampling of everything I did, good and bad, so I'm letting myself down.  You probably don't care, probably see them and say "Why'd he post that? It looks like I spider sneezed on the page and then died!"  before moving on.  Really I have no idea why anyone would read the blog that by it's very concept is admitting it's full of dreadful pictures, but you do, and I'm happy for that.  And since you do read it (presumably) and look at the pictures (hopefully) I'd better post something for you to look at.


Figure and Perspective Practice
We'll start with the Figure Perspective practice this time, although now it's Figure and Perspective practice thank you very much. Yeah, that "and" makes all the difference doesn't it? Not much to say about this that the images can't say themselves. I still need to work on hands and feet, especially from certain angles, but there is some improvement in them shown here I think. I also came to the realization that people do have another half on the opposite side of their chests and abdomen, so I started sketching people from behind - only one of these was any good, and it's down in the bottom left - I think it may be my favorite single image of the month in fact - except the hand, which I made a bad mess of. No reference used for any of these by the way, though I'll have to start using some soon for this or I'll just continue making the same mistakes over and over.


From Reference
Sketches from reference. The only one I recall where it came from was the profile of the girl on the right - that's from Stockness on DeviantArt. It's recognisable, but not terribly good, mostly because I made a mess of her eye I think (I adore this stock shot though, and another side shot of her in her gallery, so don't be surprised if she pops up again sooner of later). And yes, I do occasionally draw men, as you can see here.


Free Sketching
Actually, I think the balance of guys to girls in my sketches is starting to work itself out, as this image shows. Yes the girl in the lower right was supposed to seem basically anorexic (not a look I like, but interesting to draw). Yes, that is another elf/sprite/fairy in the top left, and the guy next to her with the top hat is the Doctor. A sketch for a painting I was planning, and may yet do one day. Yes, I was frustrated when drawing that scribble in the lower left, I still like it, so there.


Sketch Faliures
So these are not the worse sketches I did this month as I decided that actually showing the *worst was pointless since something that's scribbled down inside of 10 seconds is never going to be good, likewise something that's just an exploration for something else that I didn't actually intend to be any good. So the straight up bad has now been replaced by the most disappointing. These are works where what I had in my head just refuses to translate to the page, or where it was all going so well and then went terribly wrong, or where I just utterly forgot some basic principle of anatomy or perspective or proportion and... well, you get the idea.
I actually do like a couple of these as they show potential, but they are not, in and of themselves, remotely good.  By the way, you can't really enlarge this one, but the rest are embiggable.

Until the next time! Which will hopefully be in a few days.

Sunday, January 8, 2012

And a Small Hat

It was only supposed to be a speedpaint, and turned into my favourite piece so far.  You may not agree, and that's entirely fine, but I'm really pleased how this piece worked out.  It's not perfect of course - there are aspects that make me cringe, but as an overall piece this, in my opinion, is the best I've done.  The major problem with it is that it's quite small, because I usually do speed paints at screen resolution, so when you enlarge this one it might not enlarge as much as you'd expect - that said, it will give you ample scale to see my wonky brushwork.  After all that build up I suppose I should show the piece then eh?


And there you have it.  OK, looks like I can knock off early this time...  No?  Oh, okay, then I'd better go back to the beginning.

I found this nice texture in one of my reference folders.  I have no idea where it came from, but seeing as some of my texture references are 12 years old or more this is no surprise.  Still, I like the texture and thought it would be an interesting one to paint on.  I think it's plywood or something.  Anyway, I made a mental note and when I stumbled across this stock art from SenoritaPepitaStock on Deviantart I thought "hey, that shot would make a good speedpaint on that wood texture".  In my head I could see it as a caricature, so I got started.


As I said in the previous post I don't usually draw a rough for a speedpaint, but in this case I felt it would be prudent given that I was planning for exaggeration of the proportions.   Since I was still planning to spend maybe an hour on the piece this was done rather quickly; maybe 10 minutes.  You'll note there's a blob of paint where her left eye is - I'd plopped it down before I decided to paint on a new layer, and since I didn't save at this point it's there for all eternity now.  If you're wondering how I have this if I didn't save it, it's the next image with the paint layer turned off - the wonders of modern technology.


35 minutes in, or there about.  It was going well, but I didn't like her face (in the painting, Senorita Pepita's face is just fine), so I decided to repaint her eyes and nose, and in a rare decision, I decided to save it.  So, this is what speed paints look like halfway through - this didn't end up being a very speedy paint, but I didn't know that at the time.  Anyway, I repainted her eyes and nose and tweaked her mouth.


At this point I was 50 minutes down and realizing I wasn't going to finish all the other bits inside an hour.  Usually I would just say to myself "Fine, this one can run 90 minutes," but in this case I was literally out of time as we had to go out after the hour, so I saved the piece here and figured I'd chalk it up as a gonner (I've only ever had one speedpaint I didn't finish in one sitting, and one I've never finished - I'm trying not to make a habit of it).  I was going to show it at this stage, but I had no intention of doing any more to it.  Yeah, that worked out...


Anyway, just in case you're not seeing huge differences in the face in the last two images here's a shot of them side by side.
So, obviously I did continue with it.  The image was stuck in my head and I wasn't going to be happy until it was done.  It was at this point I decided to spend more than another 40 minutes on it, but at the same time I didn't want to end up with 20+ hours spent as I did on the piece of Aimee (more news about that piece at some point by the way, but not today).  In the end I probably spent about 5 hours on it, but I'm not 100% sure exactly how long .


Here's a shot of her hat roughed in, and a start made on her jacket.  This makes it look like I painted the jacket detail in about 10 minutes, but it took ages because I couldn't get the level of contrast in the satin the way I wanted it.  I think in the original image she's wearing brushed suede or something, but I had no clue how to paint that, so I went with satin instead.  The shape of the jacket has also been cleaned up quite a bit from the speedpaint version.


She's no longer suffering from baldness, although I've added no detail to her hair at this point, and the rest of the jacket is roughed out (the left side, towards us, is pretty much finished though).  I also painted over the background to give a more textured look.  Nothing exciting, but it focuses the eye on the centre.  By the way, you may notice the cropping is different from the finished version I posted - this is because I painted it at screen resolution and I have a wide aspect ration monitor - I felt the squarer cropping would work better at the end, so these are just cropped so she's central, rather than to match the final image.


And here she is almost finished.  I've done more work to her face (see below), finished the jacket and corset (though I painted it as a flat to the jacket as I felt that was more interesting), given her a nice clossy head of hair and completed the hat.  After this I painted a lighter spot in the background (for contrast) and her jewelry.  She has no earing in the original photo, and I felt that she didn't need me to be adding one - that ear was a bugger to get right by the way.


Finally here's the 4 stages of painting her face and hair.  The last image is just small tweaks, such as adding highlights to her cheekbones and making her lips a little more delicate, that sort of thing, but it does show how it went from being speedpaint rough to looking quite nice.

And there you have it - my last painting of 2011.  Only sketches to go and we're all caught up and ready to roll with 2012.

Sunday, January 1, 2012

And a Happy New Speedpaint

I haven't posted a speedpaint in quite a while, which is partly because I haven't painted many. I'm back in the saddle now, but back around October I'd hit the dry spot I've spoken of (lots of sketching, minimal painting) and hadn't really got back into doing them for a while. I said last time I'd post fewer speedpaints more often, and I thought that since I hadn't done many I'd only have a handful to post now. Wrong! 12 of them (10ve if you want to get technical). Curses, so much for my short post.  Better get on with it then eh?


Time Taken: 60 Minutes (35+25)

I'll be the first to admit that this one is crap. Well, technically it's two, but we'll get there. My son wanted me to paint his picture from life, which I thought would be an interesting challenge (speaking of my Son he's right here asking me to go and play "'Sackboy' or Lego Star Wars, right now Daddy, please!" must type faster). It was an interesting challenge because my son is 4 (looks 6) and is physically incapable of keeping still for more than a few seconds. It'd be like painting one of the blurry head demons from Jacob's Ladder.

Turned out it was even harder than that: he sat there for about 3 minutes (head bobbing the whole time) before just getting bored and leaving me to paint the rest from memory. The result looked nothing like him (the left image), so I ran off, found him, took a long look and then ran back to try again over the top of what I already had. The result was different enough to show them both, but neither looks remotely like him or remotely good (although he did just recognize himself while nagging me to go play, so that's something).


Time Taken: 40 Minutes

It's supposed to be Lola from Run Lola Run. Looks almost nothing like her, but I like the piece a little anyway.


Time Taken: 6 minutes

Look, I know it's ghastly, but it is recognizably the 11th Doctor if you squint your eyes and tilt your head a bit. I wanted to know if it was possible to do a recognizable portrait of him in the time it took his theme to play.

It sort of is I guess.


Time Taken: 30 Minutes

After I found Deviant Art one of the first images I saw was the source for this speedpaint. You can find the original here (might be filtered for adult content, I dunno). Anyway, usually I'm turned off by gas-masks because they creep me the hell out, but this one was so striking I wanted to paint it. Given the gas-mask and the dreamlike feel of the image I thought I should paint it very roughly and with an off kilter palette. The result is far from the best thing I've ever done, but there's something I quite like about it all the same.


Time Taken: 50 Minutes

A while ago I posted a sketch of what appeared to be a black fairy with an afro (I guess she might have been an elf - I can't really tell the difference) - this was my attempt to expand on that. I felt she wouldn't be just be dark skinned but also greenish (due to being a fairy/elf/imp/thing). The result loses everything I liked about the original sketch, but does have some redeeming qualities, especially as I wasn't working from reference other than the original sketch. Fairy/elf girl may reappear at some point, because I think she has the potential for a cool image.


Time Taken: No Idea

I already covered this one. I guess it's technically not a speed paint, although the actual painting bit was done in a hurry and led directly to the next one.


Time Taken: 35 Minutes

Another slightly creepy image. This one was done for Halloween. She was supposed to be a vampire, but I forgot to add the pointed teeth (I know, daft). The roughness is done in the exact same manner I painted the previous piece, and I guess it's related to the gas-mask piece too. I suspect I was in a funny mood generally around this time and it's reflected in the work. Anyway, it's intentionally rough and not many people who've seen it like it but I actually do, so there.


Time Taken: 45 Minutes

A huge gap between that last one and this (about a month), but I finally had enough inspiration to sit down and paint something. The image is completely out of my head, although when I finished I realized the subject looked like CJ from GTA: San Andreas thumbing a lift. Sub-conscious, or coincidence? I have no idea. Quite pleased with his anatomy and skin tone, less pleased with everything else.


Time taken: 60 Minutes

This is the worlds slowest speed paint. It took 60 minutes, but that was in two sessions about a week apart. The first session was interrupted by my son having a bit of drama, and I didn't get back to it for a while. I like the result though, especially the face. It's based on a small (100 pixels-ish) thumbnail from a photo taken in the 60's I had saved - I know nothing more about the source than that.


Time Taken: 50 Minutes

Since I wrote the bit above several hours have passed. This is neither here nor there beyond my son finally getting his 'Sackboy' fix.
I mention this because that's him there, giving his friend a hug. Yes, it's a bit late for Christmas now, but this was done for my family and friends on facebook and I did it in the hour leading up to Christmas, posting it at around midnight.
It's a bit lacking in subtlety, but if you look at the thumbnail for this and the original picture it's hard to tell them apart. You can't do that of course (unless you happen to be a friend of my wife's since it's her photo), so you'll just have to take my word for it.


Time Taken: 55 Minutes

I've painted a lot of women recently. I don't think there's anything wrong with that, it's just how it goes - I find painting and drawing women preferable to drawing and painting men. That said, I don't think I should ignore my own gender completely so I made a point of doing a male portrait. This is it, obviously.
It's base don yet more stockart, and it's not terribly good (my work, not the stockart). You'll note his brow is wonky for one thing, though I am quite pleased with the colour and lighting and his general expression.

The wonky brow does bring up an interesting point about speedpaints, at least the way I do them. Part of the point of them is to do them quickly. ArtRage lends itself slightly better to this than Photoshop because it has a far more accessible colour picker (at least in CS3 which I use at home), and so less time is wasted in picking colours. Other ways I save time are not sketching the image out beforehand (usually anyway, there are times when I do), and not really checking my proportions and angles the way you're traditionally supposed to. Usually you're supposed to use your paintbrush or pencil or stylus to measure your source (be it from photograph or from life) and then transfer that measurement back to the picture you're working on. I'm not a stranger to this, and I've done it many times (most recently here), but it does tend to slow you down, so for speedpaints I just judge it by eye..

One advantage to ignoring the checking of angles and proportion for speed paints is that I'm increasingly getting better at doing it without, and taking into account the optical illusions that tend to happen when working from perspective or portraits. I'm a long way from perfect at this of course, but I think I can often get a reasonable likeness without measuring now, which is far better than I could do a year or so ago.

The result of all this though is that things like this poor fellows wonky brow line occur in the pursuit of speed, but sometimes things go really rather well and a good work can result.

Anyway, the mention of speedpaints being sketched out before actually painting segues fairly well into my next planned post. Until the next time, have a very happy new year,

Friday, December 30, 2011

A Psychochronography in Blue

Really, I had to use that title, how can you ever pass up the chance to use a word like "Psychochronography"? Why I have the chance to use such an insane title is the entire point of this post, so hang tight and I'll explain.

You may recall that I'm fond of a show called Doctor Who? Well, I'm not the only one, it's a rather popular show. One of the other fans out there is a guy called Philip Sandifer, and he likes it so much that he's decided to watch every (existing) episode and write a blog about them. Then, he compiles the blog, cleans it up, updates it and publishes it as a book. It's a very in-depth blog, I rather like it.

Anyway, when it came to the book he needed a cover and asked for people who would be interested in doing it. I contacted him and he said "Hey, that's cool, but you couldn't do anything that could get me into legal trouble, like a portrait of William Hartnell" (the subject of the first book). So I decided I'd do a spec cover to show I can do more than just portraits - but I was in the UK at the time, so I did it when I got back to the States.

Which I thought was pretty spiff, as did Philip when he saw it. Unfortunately while I'd been away someone else had done a cover for him, so mine didn't get used. He requested I not show my version publicly until after he'd published the book though. I had no issue with that, so since the book is now available (with the other artists cover) I can show you this and talk about it.

My first thought when told I couldn't use a likeness was to go very graphic with it. My second thought was to do something in the style of a book published at the time Hartnell played the Doctor (1963-66). Since I couldn't use his face I thought I could perhaps use the costume (which is perhaps even more distinctive on a per doctor basis). But since I didn't want the new book to look old I though I would do the cover as a picture of an old book on the white background of new cover (oh the post-modernism!). After that it was just a case of doing it.


There, that really didn't take long. I didn't polish it all that much since it was just a spec (which is also the reason the finished piece isn't print resolution - if he'd wanted it I would have to do it a second time, but better). After getting my graphic looking cover it was time to age it and wear it, which is not something I'm a stranger to.


I think the wear was around 15 layers of grime, creasing, chipping and so on. Probably half were created using photographs, the other half were done by hand. This resulted in the final "aged" cover that I would then add into the white background of the actual cover. The shadow of the book was a combination of Photoshop's layer effects and hand painting. I think it turned out rather well - although I prefer the aged version (not on the white) to the final spec cover.

As a consolation Philip said he'd let me know when his next book was in production if I wanted to do the cover to that. It won't be about Doctor Who apparently, but I think the subject matter might be even more fun to work with...

TARDIS Eruditorum is available in digital and print from Amazon.

Monday, December 26, 2011

The Best (Not Worst) Sketching of November

Merry Christmas! Yeah, so it's a day late - well, I'm not going to actually post on Christmas day am I? So it's a day late, whatever, Boxing Day still counts*. Some of you probably don't even celebrate Christmas, and that's fine too I hope you have (or had) a wonderful whatever you observe this holiday season. I do observe it though, so as an added bonus for what would otherwise be a very short post I'll throw in a speed paint I finished at 11:50PM on Christmas Eve.


There we go. If you bothered to enlarge you'll see that it's not a terribly good paint at full size, but when it's small it looks OK. It took 50 minutes using ArtRage, and as I said I finished it 10 minutes before Christmas itself. Badly done or not I still think it's a cute image.

On to the sketching!




I said it was going to be a real short post, and yes, that's it. November went in a hurry as I've mentioned before, and I didn't get a whole lot of sketching done (not at all from photographs if memory serves). You'll note I started working on the anatomy of the arm again - I'll work it all out one day, but there are a shocking number of muscles in there that are usually forgotten about, not to mention I can never remember which bone in the forearm connects to where in the wrist and elbow. I'm rubbish really.

I'm quite proud of the perspective sketch of the chap reclining and the girl on the far right - just feels pleasantly dynamic. I'm not terribly pleased with any of the free sketching, but the guy to the left of center is OK, as is the woman to his right (if a little tired looking).

Another added bonus for you. Back in October I finished my second 50 page sketchbook, so I've now compiled all the scans I made into one big image (click to enlarge obviously). This is direct from the sketchbook, not laid out and tidied up as I usually present things, so you can see what a waster of space I am when it comes to filling up pages. A couple of pages are blank - one was lost when my son tore it out of the book, the other I guess I just didn't scan, and I wasn't about to work through all 100 pages to work out which one it was. Yes, that big black hand print is my son's - I have no recollection as to why it was needed ;).  It was right after this that I decided I was done with showing things on the pink background for a bit - I still mostly sketch in a newsprint book, but when I clean it up I throw it on white - which I also now sketch on, having two books going concurrently.


OK, that's it - I'm hoping to squeeze in one more post before January, but we're going out of town for a couple of days so don't hold your breath too hard. If I don't catch you until after the event (again) have a happy New year and I'll catch you on the flip side.

*Note to those who have no idea what Boxing Day is - it's the day after Christmas in the UK (and a handful of other places, but in the UK it's a legal holiday). In Ireland it's St. Stephen's day and in some other places it's "Second Christmas Day" in whatever the local language is.
Why's it called Boxing Day in the UK? No bugger really remembers exactly why - there are a whole host of things to do with boxes traditionally done on the day after Christmas (giving the servants and the poor gifts, opening the alms boxes in churches, handing Christmas boxes to tradesmen etc), it's probably a combination of them all that led to the name. No actual boxing is involved. See, Pretty pictures and education on foreign places - good value for money this blog.

Saturday, December 17, 2011

Bearing Gifts

So I clearly lied about getting the November sketching up ASAP. In fact this post isn't about the November sketching either; I still have to scan it in in fact (It's only 6 pages or so - I'm hoping to get it scanned tonight). In the mean time you get to see the only other thing I did in November, but first a little background.
I finally joined Deviant Art, which I had always assumed was, well, y'know, for deviants? Well, turns out that's not it at all (though some of the stuff on there is a little twisted), and it's full of artists of all types sharing their work. One thing that happens a lot is that people share "stock", which is stuff you can use for free as reference or whatever. So this is based on Stock, and you can see that original, by AimeeStock, here.


So it's not as good as I was hoping when I saw the original stock image, but there are bits of it I'm really pleased with, and other bits that I think are fairly terrible. Her face doesn't look right, and I think it's far more lopsided than Aimee's actual face. Despite this it took an age to paint. Pretty much the whole of November was spent on it, and in terms of hours I wasn't keeping track, but I saved a new file every hour on average and I have 27 files saved so make of that what you will.

Since it took so long I'll be presenting more step by step images than perhaps I normally would, and I'll also include the traditional step by step animated gif later on. The image above is expandable if you click on it by the way, the rest of the images are not (even the expanded version is only 50% of the size I painted it, but it's more than big enough for most purposes).

Step 1: Pencils

I spent a lot longer working on this stage than I usually do. I'd already decided that I wasn't going to rush the piece and that I should spend a fair amount of time on this step so as not to fall into the trap I have on so many images before, where I have to fix things as I go along. That didn't really work out, and as I've mentioned I'm not really happy with the finished piece. This isn't a real pencil sketch by the way, but one done digitally in Art Rage. Other than being a bit cleaner than a real pencil sketch it's surprisingly convincing I think.

Step 2: The First Mistake


This isn't actually the mistake, this is what I came up with in frustration at actually making the mistake. I had started with far to light a colour, and it was making the contrast difficult to manage, so I abandoned it and took a (simulated) palette knife to it. I quite liked the effect of that actually, but it wasn't what I was aiming for with this piece. In retrospect I think the lighter paint might have worked out better in the long run. Live and learn, as usual.  I told another porky pie by the way, you can expand this image ever so slightly - though why you'd want to is anyones guess.

Step 3: Roughing out the Flesh


I think that heading sounds vaguely dirty personally, but it's exactly what this step entailed.  You can see I've started adding detail to her eye already, and this is something I continue into the next step, getting the first pass at her face done.  In this step she looks like a bulldog chewing a thistle, but it is extremely rough as I hope you can appreciate.

Step 4: The Face


First pass at her face as I said.  While I should have been trying to rough out the rest of the image at this time I felt that I should at least see if I could get her face to a presentable place before continuing (especially after the first failure).  This was close enough, and infact I don't think it really ever got much better than this throughout the process, just different.

Step 5: Starting the Cloth


Here I've added the basic outline of the cloth, and you can also see the ears and base of her hair have been done.  The lines are visible again.  The lines were always there, but I turned them off when I was actually painting quite often, only using them as a guide on occasion outside of painting her face.

My initial plan was to paint everything on one layer, but it was at this stage I discovered that Artgage's latest version had a bug (which I still need to report), making it extremely difficult to paint complimentary colours on the same layer if they're thin.  I painted the cloth on a new player as a result.

Step 6:  Continuing Work


Not much to to say here.  I've made a first pass on her arms and started on the cloth.  Her hands are one of the things I'm most pleased about with the finished image, and you can see one of them is almost complete at this point.

Step 7: Roughing the Background


Here I've come much further on the cloth and repainted quite a bit of her face (it will be much more apparent in the animated gif I suspect).  I decided I needed to make a start on the background.  Originally I was going to copy the draped cloth from the photograph, but here I decided half way through painting it that a mountain might work better visually.  I decided to keep the composition though as I felt it worked well.

Step 8: The Home Stretch


Almost finished at this point.  It's really just a logical continuation from the last image.  After this I add jewelry (and I'm not happy by how her headband came out, but I'm fairly pleased with the necklace and earrings), complete the cloth and hair and take one final pass at her face before calling it quits, signing it and cropping it.

Here's the animated gif as promised.  Each image is about an hour further along than the previous one as stated above (each image representing a fresh save file).  It's quite large, so hopefully it will load in a reasonable timeframe ;)

Sunday, December 4, 2011

The Best (Not Worst) Sketching of October

I think by this point we've all acknowledged that I can be pretty tardy when it comes to updating the blog, especially when there are other shiny things I could be looking at/reading/playing/watching etc.  This was definitely the case last month as you'll note the new record low of 1 solitary post.  Bah.  If October felt like an eternity then November offset it by going in a flash.
"Oh look, it's Guy Fawks Nigh*VOOF*t...  I mean Thanksgiving."
Partly this was down to the excitement of having shipped another game, and it being reviewed very well, and also being really really fun to play.  Yes, I've played rather a lot of Saints Row: The Third recently.  I only spent six months of so working on it, but it's hard to miss what I did.
Pretty much every ship in the game is something I built, as are a couple of vehicles. They all got touched by other people after I was done (and quite a few people when I was still making them, for technical aid and so on), but they're still enough of mine that I can point and say "I made that ship!".  Anyway, enough excuses and prattling, I'm a month behind, we stuff to catch up on...


Free Sketching

Click to enlarge of course...

So you should immediately notice something different this time. get used to it for it is the way of the future. Basically, another reason I'd put off writing this post was that I couldn't face another month of organizing all the worst work of the month into an image for people to cringe at, so the showing the bad stuff is gone. Prepping these sketch images for online takes a while at the best of times, and since I'd drawn a ludicrous amount in October, and the usual percentage of it was bad I just couldn't face the workload, so I put it off. Eventually I decided I was never going to get around to doing any of it unless I just got rid of the fat, so it's gone and I'm making this post, so that worked. Showing the bad may come back in the future, but right now I'd rather post something than nothing.

With the bad gone I'm dividing the work up into whatever categories work best for a given month, so these are "free sketching" Which is really just a fancy way of saying "Doodles". No reference, very little planning, just sketching. This is what 90% of my sketching consisted of anyway.

I'm quite pleased with a lot of these, although you'll note the lack of full figures. I'll address that last further down, but there are a handful of them there, and they look reasonable. Of the portraits I'm happiest with the girl who's also the thumbnail for this post. In the main I'm pleased with the expressions I'm starting to improve at, with a range of emotion on display here rather than just flat and dull "waiting for the bus" faces. The princess in the top right has a bit of that, but she's a princess, they're supposed to suppress their emotions for the public. ;) I haven't decided if cat face girl is in Halloween makeup or if she's a hybrid. One is pretty hot, the other pretty scary. I'll let you make up your own minds.


Reference Sketching

Here we have the referenced work - drawn from life or photographs (mostly photographs). Actually I can't recall if I drew Iron-Man from a reference or not - I have no recollection either way. It's too good for me to have made up though so I must have.
The girl on the right was not in fact wearing that cloth, but I liked how it looked when I placed the images, so I left it.
I can't remember what I base some of these things on - they're usually very quick sketches while I wait for the kettle to boil and then I forget about them until it's time to scan them in. Not terribly professional, but am I charging? No I am not. :) The unhappy chap at the bottom is me though, for my facebook profile picture - I may have posted it before. Time I did another I think.


Figure Perspectives

And finally this is what I'm calling Figure Perspectives.  They're not really figure studies since I'm not actually studying anything and the anatomy is weak at best.  What happened was that I finished my old sketchbook and realised looking back through it that the vast majority of my good stuff was heads.  I would quite often draw a half decent head and then decide to continue it only to muff up the perspective and ruin it all.  On top of that my anatomy was middling to poor, so I needed to do something about it.  Back, as the title says, to the drawing board.
So now I'm doing lots of these things.  They're a bit like gesture drawings (that I've posted a few times int he past) but they take longer - the idea is to work on perspective and pose and then work on my anatomy more as I go along, but now with a reasonable grounding in three dimensional space.  After that I can work more on lighting, which I've always been dreadful at.   Anyway, expect to see a few of these from now on.  I'll still be doing portrait sketches, but I need to move my focus if I'm to become more well rounded as an illustrator.

I didn't really do anything else in October, and I did less sketching in November (October was 15 pages of sketching, November only 5 or 6), so I'll get the sketching for November up ASAP.  I did something else in November too, I don't like it as much as I had hoped, but others have said it's petty good, so I'll share that with you soon too.  I've got more game assets to post as well - I'll get around to that eventually.  Fingers crossed that the next couple of months go better than the last couple in terms of updates.  My fingers that is, what you do with yours is your own affair.

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